![]() Many tend towards the alignment of the creature who Awakened them, unless they were treated poorly. Most Awakened Beasts take their outlook on life from their formative experiences. Awakened Beasts typically reach maturity after only a few years, but live much longer than their typical animal counterparts - for as long as 80 years. You gain the ability scores of a typical beast of your kind. You may choose any beast with a challenge rating of 1/2 or less a DM might allow you to play a CR 1 creature at their discretion.Ībility Score Increase. They are typically less powerful than most other player options and might face significant challenges interacting with the world. For those who successfully adjust to their newfound intelligence they may go on to do great deeds and go down in myth and legend.Īlmost any beast (and indeed, most plants) may become awakened through magic, including many powerful ones these rules present an option for playing various beasts of the kind that might accompany an adventuring party. ![]() Many face significant challenges adapting to their new awareness - and in particular with activities that many humanoid creatures take for granted, such as socialising, living in urban spaces, or even simply using tools that require hands. These awakened beasts are rarities usually accompanying the powerful spellcasters who created them, or otherwise becoming lost in a world they were not meant to inhabit. Powerful magic, the intervention of gods, or simply the vagaries of fate may on occasion elevate a beast to human-like sentience. It uses anywhere from 30 days and 50,000 gp to 120 days and 100,000 gp and consumes a very rare magic item, provided you have a spell caster with 2 5th level spell slots available on a daily basis.Awakened Beast Magical Genesis Manual of the Golems is another expensive time consuming yet permanent way to animate an inanimate golem. The Figurine of Wondrous Power comes in many forms (the Bronze Griffon is really nice) and is found in the Dungeon Master's Guide and may be available for sale somewhere. The Shield Guardian Amulet is found only in the Monster Manual (under Shield Guardian) though so you'll need to ask the DM for it. Shield Guardian Amulet or a Figurine of Wondrous Power maybe what your looking for if you want a longer term companion. If you make this permanent it is no longer under your control.Īnd as always Wish a 9th level spell can do this as well. ![]() however it does lose its original form so while transformed it IS a dragon not a house or castle and must be CR 9 or less. True Polymorph a 9th level spell is yet another way to animate an object. It is only charmed by you for 30 days.Ĭreate Homunculus a 6th level spell from Xanathar's Guide to Everything turns blood, clay, ash and mandrake root into a special construct called a homunculus found in the Monster Manual. ![]() It can awaken a bush(bring me a shrubbery!) or a tree allowing it to move on its own. Tiny Servant a 3rd level spell from Xanathar's Guide to Everything is another way to animate a tiny object for up to 8 hours.Īwaken a 5th level spell costs 1000 gp and is instantaneous. My gnomish Wizard loved to beat people up with flying gold coins Animate Objects a 5th level spell should allow you to do this for 1 minute at a time.
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