![]() The thing is, there are so many skills / spells that are provided to players to find or conjure up a source of water that the game's designers simply assumed that in the Forgotten Realms setting, water is too cheap to assign a price to it. I don't know if there is a RAW listing of the price of water. Gallon= about 8 pounds, I think you can figure it out from there. I think the creators of the game also assume it is free and therefore do not include it. I find this is a great time to introduce quest lines and rumors, actually. The PCs might have to go and wait in line for the well for like an hour, but, they'll get the water for free. When running D&D, I assume that water is free, UNLESS, there are specific circumstances making water rare. Using well water might happen at a more upscale establishment. You likely will pay if you take a bath, because that's a LOT more water and labor.although that water is likely from the river, and not drinkable. But if you drink too much water they might ask you to pay, and certainly would not allow you to fill up your whole water skein (unless you flirt with the staff). A private conduit was paid for, and at an inn, if you order water, yes, that's from the day's supply, and they probably have a glass included in the meal. But, even then, there were wells and people did not pay to use them-except when they gave a coin to a water-carrier to bring back water. Get into a mega-city, like London, with a population of 10,000, and then, fresh clean water is more difficult to come by. (Plus, when it came to rivers, they did not often drink from those, just swam and fished there). And, when it came to sources, yes, there were plenty of unpolluted sources of water, because they weren't children and made an effort not to contaminate their own water sources with poop. Actually they did, just didn't drink from a bad source. It's a common myth that Medieval people didn't drink water.
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